Hitman. Passing Game #003

Comment: To get this trophy, you need to get the title of the Silent Killer. It will be provided to you only if no one notices you, kill only the Knight and do not let anyone find his corpse. You can eliminate other people on the map (for example, with the intention of getting new disguises), but only by making them unconscious. In addition, it is necessary to hide their bodies. As for the method of eliminating Knight, you can get rid of him, for example, by pouring poison into vodka, so that you can get rid of him alone in the toilet without any problems.
For more information about this murder option, see The description of the passage is in the Hitman 1 manual.


Comment: This achievement is designed for mission stories, which are specially created opportunities to eliminate mission objectives in various ways. During the second training mission, this includes ejecting a Knight from a fighter jet or using poison. Choose any such murder option and bring it to completion.


Comment: In "Escalations," Agent 47 is faced with increasingly difficult tasks related to completing the murders. Fortunately, even if you fail a certain level of escalation, you don't have to start completely from scratch. You can repeat the same level of escalation.

Comments on: The easiest way to do this is to create a contract yourself and intentionally get the worst result in it (for example, due to the long duration of the mission or raising an alarm). Then repeat your own contract and execute it flawlessly to score more points.

Comments on: Recommended contracts are contracts selected by the authors of the game. They change regularly, so if you have problems with one of the available ones, wait for the next one.

Comments: This is a very simple achievement that you can get in one of the training missions or in any main mission. You should be able to unlock them without too many problems, like trying to get the Silent Assassin rank in one of the quests. The trophy should be unlocked after completing the mission, that is, when the game loads its final screen.


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